Potions

Potions are concoctions that have a special magical effect occur when drunk, applied or thrown. They may vary from turning one into a pig, to healing severe injuries.

Potion of Health:
Effect: Heals for 1d6 + creators Int when drunk.

Ingredients: Water, Rose Petals, Dried Grass Roots.

Potion of Spells:
Effect: Recovers 1d6 + creators Int SP when drunk.

Ingredients: Water, Ice, Fresh Blueberries.

Flame Streak Potion:
Effect: Deals 1d6 + creators Int Searing damage in a line when thrown. All hit may do an Agi saving throw vs Dex to take no damage.

Ingredients: Oil, Red Peppers, Sand, Dead Ants.

Potion of Leaping:
Effect: Gives 30ft of jump distance and immunity to fall damage for 1d4 + creators Int turns when drunk.

Ingredients: Water, Frog Legs, Rabbit Hair.

Potion of Life:
Effect: Heals for 2d8 + creators Int when drunk.

Ingredients: Potion of Health, Water, Rose Petals, Dried Grass Roots.

Potion of Magic:
Effect: Recovers 2d8 + creators Int SP when drunk.

Ingredients: Potion of Spells, Water, Ice, Fresh Blueberries.

Fire Bomb Potion:
Effect: Deals 3d6 + creators Int Searing damage in a 10ft radius sphere when thrown at a target. All hit may do an Agi saving throw vs Dex to take half damage.

Ingredients: Flame Streak Potion, Oil, Red Peppers, Sand, Dead Ants.

Potion of Invisibility:
Effect: Become invisible for 1d4 turns and then become visible and take 1d4 Arcane damage.

Ingredients: Water, Dew Drops, Glass.